eSports

Octopus 12 is used by some of the world’s largest eSports broadcasters for end-to-end content production.

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End-to-end management of sports production

Manage the entire lifecycle of your live and pre-recorded content. Octopus empowers efficient handling of topics, video clips, live graphic manipulation and scripting (notably of questions, presenter-spoken introductions, and wraps).

Flexible architecture
Flexible architecture
Scalable 
Scalable 

Flexibility

Flexibility is essential as part of the excitement of e-sports is that anything can happen to disrupt the flow of a game. Octopus is flexible in terms of timing a show, easiness of use of the predefined show templates, flexibility to manage sudden changes, prepare backup content, or quickly move backup stories into the rundown at the last minute.

Templates
Templates
Rundown last-minute changes
Rundown last-minute changes
Timer
Timer

Fast media editing with 3rd party integrations

Octopus 12 integrates with leading technology providers for e-Sports production.    

Native HTML 5 support
Native HTML 5 support
Integration with prompters, graphic systems, and playout systems
Integration with prompters, graphic systems, and playout systems
Instant replays
Instant replays

Quick CG

Octopus deep collaboration with graphic systems enables users to quickly create, add, and change graphics and game statistics directly in Octopus. Running the graphic plugin in a separate window is not necessary. It is possible to natively add and preview the graphics within your rundown or story folders.

“Plug-in-less” workflows
“Plug-in-less” workflows
Support for various graphic systems providers
Support for various graphic systems providers

Multiplatform delivery

Linear and digital broadcasting to enable e-sports fans to enjoy their favorite events from anywhere.

Integration with social media  
Integration with social media  
Publish to your CMS system
Publish to your CMS system

Our customers

For a super-flexible newsroom system